Check out some of these recently discovered images from GDC which feature more stills explaining Destiny’s attire customization. The images were found on the Japanese website Inside Games by reddit user AgriosEndendros. View the gallery below.
This week at Bungie, we welcomed some hungry new friends into our kitchen. One of the best parts of managing the Bungie Community is giving people their first taste of what we’re cooking up. I get to remove the lids from our cauldrons and pass them a spoon. In truth, what I really do is sit them down in front of a dev kit and drop a controller into their hands, but you get the idea. Destiny gets a little more delicious every week. With so many cooks stirring the brew, you would expect the aroma to get a little
Thanks to Destiny Updates for this very comprehensive video detailing all of the latest news items that we’ve seen this past week. Enjoy! [yframe url=’http://www.youtube.com/watch?v=fQmuFOc28Mk’]
At GDC this year, Bungie explains that Destiny will allow players to enhance and customize their characters to a whole new level, “offering an ambitious number of skins, armor, weapons and other items for players to work with.” Check out the full article here. Bungie’s technical art lead Scott Shepherd discussed the work going into Destiny‘s extensive character creation system. Characters’ bodies are broken into four “slots”: the head, chest, arms and legs. Throughout Destiny, players will be able to collect new pieces that can be equipped into these slots. Shepherd said the development team is working to create
Read Bungie’s Weekly Update below, or check out the full version on Bnet. [divider] This week at Bungie, we were honored to host a very special guest. It’s always nice to take the long way when you need to get to the other side of the studio. This place is wonderful for wandering. Every screen is another window into a fascinating world. Even the shortest distance between two points might offer a glimpse at something brand new, unexpected, and amazing. Yesterday, Parsons caught me window shopping, and pointed me in the right direction with a helpful emote. “Go that way.
Faceware Technologies, the leading innovator and most experienced provider of markerless 3D facial motion capture solutions, announced that video game developer, Bungie, Inc., has chosen to use Faceware’s Professional Facial Motion Capture Product Line to add lifelike expressions and human-realistic emotions to Destiny’s characters. Faceware’s markerless motion capture system was previously used on Halo: Reach. The product line uses video to capture every detail of an actor’s face, and computer vision software to transfer that performance quickly to digital characters, giving Bungie’s artists a detailed first pass to which they can then add greater detail to their characters. The ease
Recently the Destiny twitter account tweeted that players will be able to summon their personal shrike on demand to travel quickly. Learn more about the Shrike vehicle here. In addition to this, the Destiny twitter also stated that players will be able to easily analyze the components of another guardian’ s build. I like this addition because it doesn’t leave you wondering what other guardians have equipped.
Read Bungie’s full Weekly Update below, or check it out on Bnet. [divider] This week at Bungie we… We… You know what? I’m not completely sure. I’ll be completely honest with you, weekly reader. Last night, I wrote these words in the window seat of an aeroplane. Again. Yeah, I know. And, it’s not the last – not by a damn sight. Don’t worry. I’m not about to placate you with stories about airport security. This week was an easy jaunt. Los Angeles was our Destination. By comparison to recent missions, this one felt like it was just on the