This week at Bungie, we played some Destiny. “You always say that!” Guilty as charged, friends. The path that leads to a great day-one Destiny experience – one that vaults our bar and yours – is cleared by many playtests. If it makes you feel any better, many of the early runs feel a bit like hacking our way through dense brush. It’s dark, but still sweltering. We’re wildly swinging the machete, carving a new path. And the bugs! This week was different. We played in a more hospitable environment: Our own game rooms. Almost as if all the trailblazing
DestinyTheGame.com website has just received a new facelift and it is looking great. There are even a few new graphics that you can check out. This is definitely getting me excited to play the game. Here’s to hoping we see much more come next week. Update: More Media Here! [yframe url=’http://www.youtube.com/watch?v=M-8gfLJuQmc’] Also on the site are three new guardian class trailers. Thanks to AgriosEndendros for uploading them. Warlock [yframe url=’http://www.youtube.com/watch?v=WrFtyG1URCk&list=PLTEJsZ_PBxgTp2zr4R3IkgAaD7pHzpJJP&index=2′] Titan [yframe url=’http://www.youtube.com/watch?v=4YMfSMFwrt8&list=PLTEJsZ_PBxgTp2zr4R3IkgAaD7pHzpJJP’] Hunter [yframe url=’http://www.youtube.com/watch?v=KDx2AvITmHE&list=PLTEJsZ_PBxgTp2zr4R3IkgAaD7pHzpJJP’]
Polygon has confirmed that come next Monday, they will be covering their latest visit to Bungie HQ. Hopefully this means that we will be receiving a plethora of new Destiny details. Whether this means we will get new footage is unknown, but it seems we will receive new screenshots at the very least. Check out their article preview here. Get excited!
Read Bungie’s Weekly Update below, or check out the full version on Bnet. [divider] Right before the end of any enormous creative project, it hurts. Everyone’s tired all the time and you forget what it’s like to drive home while the sun is still up. But it’s always worth it. This week at Bungie, our inboxes were flaring up with status emails about every facet of the experience. According to the big green font at the top of each page, we are ON TRACK. Those two simple words in repetition are packed with emotion, and even a tiny bit of
Bungie’s lead software engineer states that “each of Destiny’s locations are more or less the same size as the entire game of Halo: Reach” Wow! Check out MoreConsole in the video above breaking down some of the latest info.
Read Bungie’s Weekly Update below, or check out the full version on Bnet. [divider] This week at Bungie, we trained up some new Guardians. There are times when I get to feel like a mentor in the Tower. When we meet new allies that will help us bring Destiny to the world, the pleasure of teaching them the ways of the Guardian falls to me. They receive a flash lesson in equipping some weapons and gear. I show them how to harness their Light to power fantastic talents of destruction. Once they know how to take their first steps, we
We have seen leaked slides and details for the past few weeks, but now we finally have the chance to view Bungie’s “Building customizable characters” presentation in full. The presentation is fairly technical, but does give some good insight into how you can customize your guardians. Highlights: Full presentation: Or watch it on GDC’s website. [divider] Also here are some key points that reddit user Fuzzle_hc pointed out: distinctive colors and shapes of the gear will let you immediately see the tier of equipment (http://imgur.com/a/elUnW in this album you can see the level cap of Destiny but it’s not high enough
As highlighted in the latest Weekly Update, Game Informer has been gracious enough to release the in-depth January 2014 cover story for free. You can check out the full article here. Some other great GI articles are Details of Destiny’s Multiplayer and Big Decisions Of Destiny’s Development