Jogos UOL recently interviewed Bungie software engineer, Christian Diefenbach about Destiny’s customization focus. The interview doesn’t present much in the way of new details, but an interesting read nonetheless. Although Destiny explores various aspects of fiction, it is a shooter. [It’s] what Bungie does best. Since the project began, we thought to try something very remote from this area, where Bungie does [it’s] best work, actually would not be a good choice. What we did was turn that concept on its head and add all these social elements, fantasy elements and some elements of this correlation with RPG games online, but Destiny is not an MMO,