Contributing Author: Alex R. None – Thesan FR4 Replenish | Single Point Sling/Oiled Frame | Life Support/Exhumed (Solar) Army of One | Single Point Sling/Injection Mold | Underdog/Exhumed (Arc) Army of One | Snapshot/Hand-Laid Stock | Unflinching/Exhumed (Void) Hold off this week, Guardians! We’re looking for Accelerated Coils as a baseline, here, along with things like Hot Swap and Unflinching in PVP, or Grenadier in PVE. For the first time ever, the function of Rangefinder has actually been explained by Bungie: It does not affect Bolt Speed, but does reduce Recoil and extend damage drop-off while ADS based on your
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Analyzing the Subclass Changes
2.3 introduced a slew of changes to how Destiny’s weapons and subclasses will perform in both PvP and PvE. While tweaks to weapons are nothing new, Bungie has rarely intervened to change how a subclass performs, with the Sunbreaker’s Super being one of the rare exceptions. For this reason, it will be interesting to see how these balances play out across each meta, especially in concert with the changes to weapon classes. In this article, we’ll give you the rundown on which subclass changes we feel were inspired – and which ones leave us scratching our heads. [divider] Hunters Gunslinger
New Chroma, Exotic Mission Improvements
These patch notes can also be found @ Bungie.net [divider] Classes Titan Sunbreaker Super: Hammer of Sol Hammer travel speed increased by 1.3% Hammer detonation radius increased by 10% Damage increased by 10% against AI combatants Striker Super: Fist of Havoc Base damage increased by 50% and an additional 50% against AI combatants Defender Grenades Spike Grenade: damage impulses per second reduced to 5 from 10 Spike Grenade: damage per impulse increased by 100%; total damage unchanged Hunter Gunslinger Grenades Swarm Grenade: increased arming radius 0.5 meters Swarm Grenade: detonation damage increased by 7% Tripmine: no longer attaches to targets;
Challenge of Elders Guide (Melee Bonus)
Keep it Above the Belt! This week’s Challenge of Elders is a two-fisted pulp action movie, with Trickle and Fresh Troops, forcing us to rely on good ol’ knuckle sandwiches to clear this one. Melee kills are worth double points, so start swinging! Point System Method Points Kill +25 Melee Kill +70 Grenade Kill +40 Precision Kill +45 Super Kill +50 Assist +25 Orb Generation +20 Ultra Kill +500 Variks Impatient -50 / 45 seconds [divider] Gear Recommendations First off, Armor: For a Helmet, unless you’re using an Exotic of some kind, I recommend finding one with a good Strength
New Rise of Iron Images & Art
[divider] Allan Lee, a character artist at Bungie, has been posting up full armor sets he designed for the Rise of Iron expansion on his ArtStation profile. So far he has released the Ironlord Warlock armor set and the SIVA Titan armor set – we hope to see the Warmind themed Hunter Armor soon! A seasoned artist with around 12 years of experience in the industry, he has previously worked on several published and cancelled games but will probably be best known before now for his time spent as a Senior Character Artist on Defiance, the 3rd person persistent world
2.3 Patch Notes – Weapon Changes
These patch notes can also be found at Bungie.net [divider] Hand Cannons After a shot has been fired from a weapon in Destiny, there is a short period where accuracy drops to simulate how weapon recoil affects re-acquiring a target. This helps dissuade players from spamming the trigger and emphasizes precise aiming. The degree of accuracy drop is controlled by the Range stat per archetype. Because of the increased importance of landing every shot, this effect is especially heightened on Hand Cannons. It is our intention to reduce the necessity of rolling range perks on Hand Cannons in order for
Xbox One S & Project Scorpio Details
Sporting two Terabytes of hard drive space (for reference, that’s about 2000 hours of Titan Smash Fail videos or 620,000 screenshots of your Guardian posing heroically in front of the Traveler), support for 4K Ultra HD Video Output, High Dynamic Range (which Google tells me expands the TV’s contrast ratio and color palette to offer a more realistic, natural image than what’s possible with today’s HDTVs), a streamlined controller, and a vertical stand. UPDATE: Microsoft has confirmed the Xbox One Slim to be released this August at multiple price points, starting at $300. Pricing will be based on hard drive