Perhaps it was inevitable that the Destiny Beta would play havoc with the PlayStation Network. After all, a stiff breeze is usually enough to take down PSN for an entire afternoon. But after much persistence and a bit of luck, I made it through the storm and came out on the other side in one piece, my Beta now downloading at a slow but bearable pace. And as the concept art showcase that accompanied the download faded to black, the Destiny Beta had a last breathed into life, my nine day holiday in the clutches of Bungie’s shared-world shooter now
Tag: destiny beta
Destiny Focus: Competitive Multiplayer
There’s a lot to be said for the boundless cooperative campaign that exists at Destiny’s core, but for many, a competitive multiplayer component devised by the same team that bought us the original Halo trilogy is another huge draw in an already sizable game. We already know that Destiny will include a fully-fledged campaign that will be playable in both single-player and cooperative play, whilst the game will also play host to all manner of additional pursuits such as the relatively shrouded trio of Strike, Raid and Bounty. But it’s Faction Wars, the mode that has been loosely associated as
Destiny Focus: Factions
It was back during the preliminary gameplay reveal trailer that we first caught wind of ‘factions’. There, sitting on the menu next to the likes of ‘The City’, ‘Bounty’ and ‘Raid’, three other aspects of the game that we know all too little about, was ‘Faction Wars’, our gateway into another Destiny portal rife for exploring. But just what are ‘Faction Wars’ anyway? Are they simply another aspect of the Destiny campaign, or are they perhaps our route into the world of PvP clan wars? Whatever the case, their official confirmation not too long after was met with little surprise
The Lore of Destiny
It may be hard to believe, but Bungie’s Destiny has been in the works ever since the time of Halo 3 and Halo 3: ODST. ‘Destiny Awaits’ read the poster plastered to the street-side wall in ODST, a Destiny teaser that preceded the games announcement by almost three years. Following that, Bungie’s suspect trademark of the ‘Bungie Aerospace’ domain kept us all wondering even more, before an official announcement set in stone Destiny’s origin back in late 2011. This may be Bungie’s first ever foray into creating a game that is more parts RPG than it is FPS, but if
The Armaments of Destiny
Throughout my entire Halo 3 career, there was one weapon in particular that I favoured over any other. It wasn’t my trusty Battle Rifle, nor my shimmering Energy Sword, but rather my Spartan Laser ‘Galilean’, a weapon that I accrued a total of 1,200 kills with across 1,800 multiplayer games. I knew where it spawned on each and every map, I knew not to hold the fire button for too long lest the thing fire prematurely, and I knew how to maximize its usefulness over the course of each and every battle. I loved the Laser, and my affection for