Asylum has been one of the fastest paced trials maps so far. Many encounters come down to gunskill alone and there are just a couple of doorways separating the spawns. [divider] Asylum Tips Choke Points Doorways are everywhere, each one of them providing the opportunity to pinch the enemy, or cut them off with grenades. This worked from both sides, giving both teams an opportunity to close enemies out of B flag and defend that area. My team found rushing and pushing into B flag was the quickest way to shut down and demoralise an enemy team; grenading the doorways and