Each faction has brought four weapons to the Tower, in addition to a fifth weapon that will be available once this Faction Rally ends. Here’s what you can get, along with some quick thoughts on their effectiveness in PvE and PvP. Dead Orbit Dire Promise A high-ROF hand cannon, the Dire Promise can be effective in the Crucible in the right hands. High handling speed, along with good magazine size and stability make it a versatile CQC weapon, but less effective in PvE combat when impact stats count for a lot. The presence of the Triple Tap perk is mildly
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Best Exotic Armor for the Crucible
So far, Destiny 2’s exotic armor doesn’t feel quite as powerful as what we found in Destiny. In my mind, the jury’s out on whether this is a good or a bad thing, but for now we may as well use what we have. While many of the armor pieces available across all classes feel as though they’ve been tuned for PvE, and others simply feel lackluster (likely due to balance issues), there are still some good options for Crucible combat. With a few exceptions, I’ve found it much harder to rank D2’s exotic armor, largely due to the fact
Xur’s Location & Loot
Xur is located on Io. He brought the following:
The 7 Best Guns in Destiny 2’s PvP
One of the effects of the move to fixed weapon rolls in Destiny 2 is that, in theory, it levels the Crucible playing field. There are – in theory – countless Kinetic/Energy weapon combinations with which a Crucible combatant can achieve success, without depending on a randomly-granted perk. However, in every FPS, there will always be what’s considered the “meta” or ‘best’ loadout, and Destiny 2 is no exception. Although we’ve only made it a few weeks since launch day, the dust in Lord Shaxx’s prized arena has already begun to settle, and there appear to be some weapons that
Riskrunner Exotic Review
Charge your soul and let the electrons sing. The Riskrunner is an Exotic Submachine Gun that can be acquired from Exotic/Luminous Engrams, various rank-up packages, or as a quest reward in Destiny 2’s campaign. Upon reaching Io and completing the first campaign step, Asher Mir will prompt Guardians to select what is very likely their first Exotic weapon reward: Sunshot, Riskrunner, or the Graviton Lance. If you select one, subsequent characters will only be able to acquire one of the other two from this quest step. [divider] The Basics Submachine Guns are deadly weapons in close range. They boast low
The Missing Characters in Destiny 2
Eris Morn Anyone who has already navigated the flaming wreckage of the Tower during the “Homecoming” mission knows the familiar faces that help our Guardian through. Cayde is there, trying to link up with his “date.” Zavala and Ikora are kicking ass on the front lines. Shaxx is there to open a door for you (which is much more helpful than his Crucible dialogue). But where’s Eris? She’s mentioned throughout the campaign, including a reference to Cayde still owing her a ship. It’s also made clear that no one has seen her since the assault. She’s way too important, and
Xur’s Location & Loot
Xur is located on Titan! He brought the Wardcliff Coil rocket launcher, Foetracer, ACD/0 Feedback Fence, & Sunbracers.
The Fighting Lion Review
The Fighting Lion is an Exotic single-shot grenade launcher that can be equipped as an Energy weapon. But should you use it? Probably not. The good: Grenade launcher in the Energy Weapon slot. The bad: Everything else. Low damage, small blast radius, not worth its Exotic status. Delayed Gratification: Grenade projectiles will bounce off surfaces. Hold to fire, and release to detonate. Countermass: This weapon is weighted for vertical recoil. Greatly controls recoil. Increases stability. Increases handling speed. Implosion Rounds: This weapon’s projectiles travel faster and have a controlled explosion. Increases projectile speed. Greatly increases stability. Decreases blast radius.