The Dark Below expansion releases in December. Read the full article here. [divider] “The Dark Below is actually a really interesting expansion; it’s got its own story,” Bungie Director of Production Jonty Barnes told Joystiq at Gamescom. “We call it an expansion because it has one of all the activity types from Destiny, so it’s story, strike and beyond – and competitive and cooperative experiences in there. As well as new gear, new armor, new weapons and everything else. Some of that attaches to existing places that you’re familiar to, so you might find that as you’re going through new areas, that
Category: News
In Depth Look at the Sunsinger
DattoDoesDestiny has a new analysis video, and this one is covering the Sunsinger (Warlock subclass) in great detail. He goes over every skill and talent and discuss what talents will be the best (and worst) in each aspect of the game. The Defender Titan analysis video will premiere on August 15th and the Bladedancer Hunter to follow on August 18th. Then, either on the 19th or 20th, he will have a PvE comparison video between every subclass in the game and talk about builds, strike compositions and raid compositions. For more subclass guides, check out this article. [divider] If you haven’t
Factions: What We Know
Factions are still shrouded in mystery, but we do have some insight into what they represent. In this video by DattoDoesDestiny, he looks at how they actually work, why you don’t need to choose just one, some of the lore behind them, and each of their motivations. What’s your favorite Faction?
Sony Press Conference Vlog
MoreConsole has a complete tour of the Sony Press Conference at Gamescom! [divider] In addition, LittleBigOkey has quite a few Destiny videos, but his latest one was especially entertaining to watch & well done! He basically has put together a collage of all of his “best” moments from the beta.
Competitive Multiplayer Trailer
The official trailer for the Crucible was unveiled today at Gamescom! “Enter the Crucible to hone your skills against other Guardians in competitive multiplayer arenas that span the solar system. As you engage in multiplayer combat, victory will earn you special armor, weapons, and gear that you can take with you into every single mode of play.” [divider] For more in-depth descriptions of the Crucible modes, click here. [divider] Derek Carroll, Destiny’s senior designer, and Eric Osborne, Head of Community, talk about some additional details about the game’s competitive arenas in this article from Gamespot. Launch is going to
Gamescom Coverage
Footage from the PlayStation Press conference at Gamescom can be seen here, and the Destiny announcements & IGN livestream from Gamescom can be seen in the videos below. We’ll be updating this article with the latest news as it’s announced. [divider] The Dark Below Expansion will launch in December! Destiny is officially the most pre-ordered new IP in history. Pulse Rifles and Hand Cannons will be getting a buff. There most likely will not be custom games at launch. Along with the Interceptor changes (see: mailsack), the announcer will let people know when the Interceptor is spawning. New HD screenshots can be
Weekly Update 8.8.14
Read the full article at Bungie.net [divider] There is one question you’ve all been asking since the Destiny Beta went offline. We’ve heard you. It’s time to issue an official response. Before we get down to business, indulge me as I cast my own loving look back. There’s something I have to say to my dashing defender of the last safe city on Earth. Hey, handsome. Miss you. We had a lot of fun together, didn’t we? You were bold. Even in the darkest corners of Old Russia, your eyes burned with the same purple intensity that sent so many
The Skywriters of Destiny
Read the full article at Bungie.net [divider] In the Destiny Beta, some of you spent all of your time fighting to restore the glory of our Golden Age. That’s all well and good. It’s a world worthy of heroes, after all. There were some among you, however, that preferred long walks at sunset. We saw you coming from miles away. There is an entire team at Bungie that’s creating art that entices you to look up at the sky when you’re not looking down the sights of your weapon. Before their work dawned on you, Isaiah Sherman told the tale