Weapons
Intrinsic perk: Bonus damage against Fallen. Bonus Agility when this weapon is equipped.
All of the perks on these weapons should work very well with each other.
GENESIS CHAIN~
- While Focused Fire is active, precision kills cause the target to explode.
STEEL MEDULLA~
- Landing three bursts on a target causes the fourth burst to do extra damage.
FEVER AND REMEDY~
- Gain increased Agility while the Reactive Reload perk is active.
CHAOS DOGMA~
- When Triple Tap perk is triggered, an extra bullet is transferred from your reserves to the magazine.
ZEAL VECTOR~
- Gain increased Agility while the Reactive Reload perk is active.
ETHER NOVA~
- Doubles the effectiveness of the Army of One perk.
QUANTIPLASM~
- Grants increased armor while the Battle Runner perk is active.
EX MACHINA~
- Reloading this weapon when the mag is empty grants a larger than normal magazine.
IF MATERIA~
- When Triple Tap perk is triggered, an extra bullet is transferred from your reserves to the magazine.
SOUND AND FURY~
- Reloading this weapon when the mag is empty grants a larger than normal magazine.
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Armor
Each armor piece has the ability to be re-rolled. Using 5 SIVA Key Fragments, you’ll be able to change the stats & certain perks.
The Spliced version is available from hard mode and can be used with Perfected Ornaments.
Helms
ELIKSNI IMMUNITY – On Orb pickup, take less damage from Fallen for a short time.
Chests
BOMB DISPOSAL SHIELD – Take half damage when carrying the SIVA Charge.
MORTAL MEDICINE – Gain a boost to Recovery per grenade kill. Stacks for 20 seconds.
Gauntlets
GLUTTON – Receive bonus melee energy for each enemy standing nearby you when you get a kill.
SCAVENGER’S BOON – Increased heavy ammo drops from Fallen enemies.
Boots
IN YOUR ELEMENT – Gain a speed boost when carrying a Scorch, Null, or Shock Cannon.
FISTS FLYING – Gain a boost to Agility per melee kill. Stacks for 20 seconds.