Published on: Mar 5, 2015 @ 9:06 So, Inferno Control has been around for a few days, and we’ve gotten a chance to experience the game mode that promised more tactical, white-knuckle fights that would reward a cool head and a coordinated fireteam. Has Inferno delivered on its promise? We argue in favor of its inclusion as a regular game mode here, but this article will offer a cautionary counterpoint. We will discuss the issues of “balance” in the Crucible, the roll of Destiny’s radar in effecting this balance, and how Inferno’s principle change works to upset or maintain this balance.
Remember when we reported on Doubles? It’s here! It appears as though this will last (at least) for 1 week. Inferno might be next, or Doubles could continue for awhile, we’re not entirely sure yet. [divider] 2v2 with teammate revival. Sometimes the only Light you can rely on is your Ghost and another Guardian. Partner with a single Guardian for an efficient duel with an opposing pair of adversaries and their Ghosts. Watch each other’s back, and shut down the enemy. [divider]Doubles Skirmish will take place on the following maps: Asylum Bastion Black Shield (House of Wolves) Blind Watch Exodus Blue