[divider] User Interface, Gear and Grind Overall, The Division does a remarkable job of keeping currencies, stats, numbers, and items in check with a relatively clean interface and methods of organization. Admittedly, a lot of things get thrown at the player all at once – Bones remarks that without experience with Destiny, he’d have no clue what to do with all the items and materials. Unlike Destiny, The Division’s materials and currencies don’t feel like physical objects carried around. In place of consumable and strange coins taking up vault space, you have simple counters for supply points or Dark Zone
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