Published on: Mar 21, 2015 @ 17:03 Aiming is pretty straightforward for the most part; not much about it changes at all between shooters aside from sensitivity ranges and speed. Unlike the motion tracker, which operates a bit differently than most shooters, aiming in Crucible will be pretty much the same to every other game you’ve ever played. An important distinction to make is the difference between aiming and recoil control. While the two do go hand in hand, each calls for a different set of skills to master. In this chapter of the Crucibible, we’ll be covering all aspects of