Published on: Apr 28, 2015 @ 03:45 This new monthly “super good advice” series will attempt to bring some lesser-known tips and tricks to the forefront. Most of what you’ll read below came from the Destiny subreddit, so be sure to check out that for even more helpful content. If you’re looking for answers to HoW-specific questions, we’ve got them in this article, so check that out if you’re fuzzy on how things will work on May 19th. For more guides, click here. [divider] Make Use of Invisibility While On a Sparrow This is a bit of an oddity, but a Bladedancer that’s
Category: Guides and Reviews
Iron Banner Reforge Guide
Updated on: Apr 28, 2015 @ 17:52 With enough Motes of Light, you’ve got the opportunity to Reforge any Iron Banner weapon. With persistence and a little luck, you can essentially create the perfect weapon for your playstyle, and this article will show off some of the best perk choices. To reroll the perks on an Iron Banner weapon, simply equip it and talk to Lord Salad[man]in. We also have a general tips and tricks guide for Iron Banner and a complete Control guide, with strategies for each map. [divider] Reforging to Perfection Jolder’s Hammer Aggressive Ballistics You’ll get more damage out of this ballistics
HoW to Prepare for House of Wolves
Published on: Apr 26, 2015 @ 22:55 The expansion is only weeks away, and we’re all scrambling to make sure we’ve got our ducks in a row to take advantage of the new content the second it drops. If you’re overwhelmed and looking for a guide on how to prepare your character physically (and yourself mentally) for the fun chaos of a new DLC installment, you’ve come to the right place. We’re going to take you through the essentials and offer some tips on how to approach House of Wolves when it launches May 19th. [divider] Suit Up With the
The Crucibible: Movement (Chapter 3)
Published on: Apr 11, 2015 @ 10:52 We’re in a new generation of first-person shooters. Destiny is more fast-paced and mobile compared to games from a few years ago, with triple jumps, slides, and teleportation, it opens up all sorts of possibilities. Unfortunately, most players don’t use that extra mobility to their advantage to better maneuver around maps and disorient enemies. In this chapter of the Crucibible, we’ll be talking about those mobility options and how to use them to your advantage to become the fastest and most agile Guardian you can be. Click here for in-depth class builds and other helpful articles. [divider] Who’s
Fatebringer vs Word of Crota
Published on: Apr 6, 2015 @ 3:41 As the only two available elemental Hand Cannons, both Fatebringer and Word of Crota carry a certain prestige. Primary weapons with elemental damage are highly sought after for their ability to take down enemies quicker, and Fatebringer has long enjoyed a reputation as one of (if not the) best weapons in Destiny. With the release of the Void Word of Crota, many were hoping it could bring a similar power to the table. We’ll take a look at where each excels and falls short and do an in-depth comparison to help you decide which
Silimar’s Wrath Review
An auto rifle forged in fire by the Lords of the Iron Banner. Silimar’s Wrath is a Legendary primary auto rifle. This weapon is purchasable from Lord Saladin. 7/10 7.2/10 The good: Quick reload speed. The bad: Low stability & range, no damage from Glass Half Full in PvP. Conclusion: Underwhelming, even with optimal perks. Read the full review here This is a Legendary WeaponAuto Rifle (Primary Weapon) Kinetic Base Damage/Upgraded272/331 Quality Lvl60 Rate of Fire 100 Impact 2 Range 14 Stability 366 Reload 76 Magazine Size 66 Aim Assist 74 Equip Speed 55 Recoil Direction 53 Zoom 15 Talent
Jolder’s Hammer Review
A machine gun forged in fire by the Lords of the Iron Banner. Jolder’s Hammer is a Legendary heavy machine gun. This weapon is purchasable from the Lord Saladin. 9/10 9/10 The good: High Impact, average range & stability. The bad: Slow reload speed. Conclusion: With Field Scout, it dominates. Read the full review here This is a Legendary WeaponMachine Gun (Heavy Weapon) Solar Base Damage/Upgraded272/331 Quality Lvl60 Rate of Fire 59 Impact 61 Range 28 Stability 20 Reload 30 Magazine Size 26 Aim Assist 28 Equip Speed 31 Recoil Direction 77 Zoom 15 Talent Upgrades Tree (from the vendor)
The Crucibible: Aiming (Chapter 2)
Published on: Mar 21, 2015 @ 17:03 Aiming is pretty straightforward for the most part; not much about it changes at all between shooters aside from sensitivity ranges and speed. Unlike the motion tracker, which operates a bit differently than most shooters, aiming in Crucible will be pretty much the same to every other game you’ve ever played. An important distinction to make is the difference between aiming and recoil control. While the two do go hand in hand, each calls for a different set of skills to master. In this chapter of the Crucibible, we’ll be covering all aspects of