This article can also be found at Bungie.net
Highlights:
- Auto Rifles base damage decreased by 2%
- In-air accuracy on Hand Cannons has been increased
- Scout Rifles base damage increased by 6%
- Decreased damage for Shotguns at max range by 20%
- Vex Mythoclast base damage reduced by 34%
- Templar exploit fixed
[divider]
Summary
The most recent hotfix (1.0.2.2) for Destiny goes live on October 14th. This hotfix includes a number of changes to weapon balance across archetypes (e.g., lowering Auto Rifle effectiveness and increasing Scout Rifle damage output), specific weapons (Vex Mythoclast and Pocket Infinity) and includes a number of fixes to issues with the Templar encounter in the Vault of Glass.
We’re still working on a larger update which will address under-performing Exotics and overall class balance.
General
- Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
Classes
Titan
- Unbreakable: Fixed an issue with the perk granting more agility than intended
Warlock
- Brimstone: Perk can now activate if player is airborne
Weapons
General
- Fixed some issues related to quick weapon swapping
Auto Rifles
- Base Damage decreased by 2%
- Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
- Stability decreased by 4% – 17% (driven by stat value)
Hand Cannons
- In-air accuracy now increased
Scout Rifles
- Base damage increased by 6%
- Damage vs. Combatants increased by 6% – 25% (based on tier)
- Improved target acquisition, plus additional recoil tuning.
Shotguns
- Decreased base damage at maximum range (falloff) by 20%
- Shot Package Perk now has a slightly wider cone of fire
- The Rangefinder and Shot Package perks are now mutually exclusive
Exotic Weapons
Vex Mythoclast
- Base Damage decreased by 34%
- Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
Pocket Infinity
- Enhanced Battery Perk has now been replaced with the Speed Reload Perk
Perks
- Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
- Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
Activities
Strikes
- Engram rewards from strikes now appear in the post-game Activity Summary
Raid – Vault of Glass
Templar Encounter
- Kill volume added to sniper platforms to prevent players from sitting on top of them
- Relic is now removed and respawned if the holder leaves the playable area
Destinations
- The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan