These patch notes can also be found @ Bungie.net
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Classes
Titan
Sunbreaker
Super: Hammer of Sol
- Hammer travel speed increased by 1.3%
- Hammer detonation radius increased by 10%
- Damage increased by 10% against AI combatants
Striker
Super: Fist of Havoc
- Base damage increased by 50% and an additional 50% against AI combatants
Defender
Grenades
- Spike Grenade: damage impulses per second reduced to 5 from 10
- Spike Grenade: damage per impulse increased by 100%; total damage unchanged
Hunter
Gunslinger
Grenades
- Swarm Grenade: increased arming radius 0.5 meters
- Swarm Grenade: detonation damage increased by 7%
- Tripmine: no longer attaches to targets; arms on impact then bounces and attaches to terrain
- Tripmine: damage reduced by 3%
Super: Golden Gun
- Base damage increased by 50% and an additional 30% against AI combatants
- Deadeye: now increases golden gun damage by an additional 30%
Melee: Throwing Knife
- Base damage reduced by 10%
- Circle of Life: modified functionality: precision kills with Throwing Knife reduce the cooldown of Golden Gun
- Circle of Life: no longer extends the duration of golden gun
- Circle of Life: +1 armor removed
Passives
- Scavenger: increased the amount of grenade and melee energy awarded by 33%
- Chain of Woe: +1 recovery added
- Over the Horizon: +1 recovery removed
Bladedancer
Grenade
- Skip Grenade: tracking time reduced to 8 seconds from 12
- Skip Grenade: detonation damage reduced by 13%
Double Jump
- Blink: now incurs a -1 recovery penalty
Super: Arc Blade
- Changed to be less about repeatedly swinging and more about decisive strikes with additional effectiveness
- Base duration increased by 2 seconds
- Hit detection test range increased by 0.5 meters
- Damage increased by 30% against AI combatants
- Added a 0.8 second cooldown between Arc Blade swings while airborne
- Energy cost per swing increased by 20%
- Energy cost on hit decreased by 20%
- Vanish: now causes the player to vanish on cast in addition to its normal functionality
- Showstopper: damage radius extended by 1 meter
Melee: Blink Strike
- Lunge distance decreased by 0.4 meters
- Backstab: valid backstab angle reduced by 30 degrees
- Escape Artist: invisibility effect delayed by 0.5 seconds
- Fast Twitch: recharge reduced by 20%
Passives
- Encore: killing an enemy with Arc Blade now extends its duration and grants a 150% increase to arc blade damage for a short time
Nightstalker
Grenades
- Spike Grenade: damage impulses per second reduced to 5 from 10
- Spike Grenade: damage per impulse increased by 100%; total damage unchanged
Super: Shadowshot
- Now applies the suppression effect on impact
Melee: Smoke
- Changed to be less frustrating to play against in PvP, but more effective in PvE
- Impact damage increased by 34%
- Impact suppression and damage over time duration reduced by 1 second
- Jump suppression removed from initial impact status effects
- Un-upgraded smoke cloud duration increased by 1 second
- Envenomed: cloud duration increased by 1 second
- Envenomed: Jump suppression removed from cloud status effects
- Vanish in smoke: +1 agility removed
- Snare: cloud duration increased by 1 second
Passives
- Courage of the Pack: now increases recovery, armor and agility by 2 per stack
- Courage of the Pack: now stacks 3 times
- Lockdown: now increases smoke duration by 2 seconds (+2 additional seconds with the Snare upgrade)
- Predator: now reduces the cooldown of the Shadowshot ability
- Shadestep: moved to a single dodge on a 3 second cooldown
Warlock
Sunsinger
Grenades
- Firebolt: increased arming time by 0.2 seconds
- Firebolt: decreased victim search radius by 1 meter
Melee: Scorch
- Flame Shield: 0.3 second delay added before the overshield activation
Passives
- Viking Funeral: no longer extends the duration of Ignite effects
- Viking Funeral: now weakens targets afflicted with Ignite effects, causing them to take 5% more damage from all sources, stacking up to 3 times.
Voidwalker
Glide
- Blink: now incurs a -1 recovery penalty
Super: Nova Bomb
- Base damage increased by 50% and an additional 50% against AI combatants
- Lance: now increases Nova Bomb damage by an additional 25%
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Weapons
General
- Fixed an issue where the Year 2 version of “Thunderlord” was not available for some players in the Kiosk
- Fixed an issue where incorrect UI bars were displayed on Red Spectre
- Fixed an issue where Exotic machinegun stability was ignoring the base stats for recoil (Thunderlord, Super Good Advice)
- Fixed an issue where Defiance of Yasmin did not have the adjusted zoom for sniper rifles introduced in 2.2.0 (5x) & increased the inventory stat by 10
Auto Rifles
- Reduced damage of high rate of fire autos by 6% (Doctrine of Passing)
Hand Cannons
- Increased initial accuracy and decreased accuracy drop for low range hand cannons
- Made damage falloff curves steeper to better coincide with intended effective range of hand cannons
- Small increase to PvE damage to all hand cannons (amount depending on enemy class)
Ammo
- It now takes less time for your Ghost to automatically grab ammo for you when you’re running low on ammo
Exotics
- Slight reduction to Hawkmoon stability (-5 stability)
Perks
- Slight reduction to Counterbalance effectiveness (Reduces 80% of recoil angle instead of 90%)
Exotics
Twilight Garrison
- Moved Tactical Air Support ability to a single dodge on a 3 second cooldown
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Activities
Missions
- The alternate ending to “Paradox” can now be completed at any time by selecting it from the Director on the Heroic difficulty
- The alternate ending to “Lost to Light” can now be completed at any time by selecting it from the Director on the Heroic difficulty
- The “Firewall” mission will now be available as soon as the player has turned in the required items to access it
Prison of Elders
- The Level 41 Prison of Elders Arena activity tooltip now properly indicates remaining weekly Legendary Mark rewards.
- These weekly Legendary Mark rewards are shared with the Weekly Heroic Strike Playlist, and may be earned from either activity.
- Challenge of the Elders “Variks grows impatient” point deduction now grows more severe the longer you are in a given section
- Point Deduction = (50 x number of times he has grown impatient)
Crucible
- All weekly rotating activities in Crucible now feature weekly rewards
- Fixed an issue where Trials of Osiris boon icons from House of Wolves persisted after deleting a Trials passage
Items
- Three new Chroma colors have been added: Orange, Magenta, & Green
- These have a chance to be found in Sterling Treasures or from dismantling the Spektar gear set
- Fixed an issue where players who did not own The Taken King could purchase Sterling Treasures from Eververse
- Desolate Class Items are now correctly listed as Guaranteed items instead of Possible on Sterling Treasure preview
- Fixed an issue where Daily Heroic Story missions that were from House of Wolves were not properly awarding Legendary Marks
- Fixed an issue where “The Road Unraveled” ship would be unobtainable from Future War Cult faction packages under certain circumstances
- Fixed an issue where the “Kicks Dance” emote was not displaying proper announcement text
- Fixed an issue where Variks would not sell the Dreadfang sword if the player obtained and dismantled the sword on all characters
UI
- Fixed an issue where equipping the “Armor of Vows” New Monarchy ship caused a false Postmaster notification