Xûr has arrived! What’s worth your hard-earned Strange Coins?
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Inventory
Item | Class | Subclass | Type | Strange Coin |
---|---|---|---|---|
Hawkmoon | Hand Cannon | 23 | ||
Legacy Primary Weapon | ||||
Ruin Wings (32/45 INT, 28/41 STR) | Titan | Striker | Gauntlets | 13 |
Sealed Ahamkara Grasps (57/70 STR) | Hunter | Any | Gauntlets | 13 |
Light Beyond Nemesis (60/75 INT) | Warlock | Any | Helmet | 13 |
[divider]Hawkmoon
A weapon that needs no introduction… now everyone can experience what PS users have been raving about for the first year!
[divider]Ruin Wings
Its Y2 versions has a ton more perk possibilities, allowing you to customize it how you’d like.
These have 45 Intellect and 41 Strength, above average rolls, maxing out at 47.
Talents
- X Weapon Loader – Increases the reload speed of ‘X’ type of weapon.
- Seeds of Ruin – Heavy ammo drops more often, and contains more ammo in each drop.
Should I buy it?
These gauntlets will get you more rockets and more bullets for your machine gun. Heavy ammo drops much more frequently and even doubles the amount you get from each crate. You will almost never have the need to burn through Heavy ammo synthesis packs since you’ll be consistently picking up ammo.
Obviously in PvP enemies don’t drop heavy ammo automatically, so we recommend buying these for PvE.
[divider]Sealed Ahamkara Grasps
70 Strength is above average, maxing out at 75.
Talents
- Nightmare Fuel – Gain an additional melee charge. Melee damage has a chance to automatically reload your Primary Weapon.
Should I buy it?
Your enemies will be hacking up a lung, or wondering where you got to, as you Smoke and Blink Strike your way to confusing and avoiding them. The extra charge will be invaluable in tricky PvE and PvP encounters when you’re feeling overwhelmed.
[divider]Light Beyond Nemesis
The new perk options make this Y2 version much more appealing!
Decent roll: 75 Intellect, maxing out at 84.
Talents
- Keeper of the Pack – Revive fallen teammates and be revived faster. Supers generate an extra Orb.
Should I buy it?
Light Beyond Nemesis is a subclass-neutral helm. Keeper of the Pack is going to be most useful in Trials, though Trials has been absent for the rotation lately – but will be coming back.
The Keeper of the Pack perk won’t affect the countdown timer in raids, but it does help when physically standing over someone and holding the revive button.
Ultimately this is a decent helm for personal support, but with Infusion and Keeper of the Pack, the perks just are too niche to qualify this helm for general use. It’s worth keeping though if you run Trials on a regular basis.