crucible radio bungie interview auto rifles

Jon Weisnewski & Sage Merrill on Auto Rifles, Skill Gap, & Balance

Published on: Dec 21, 2015 @ 14:56 Crucible Radio Ep. 27 (Part 1): Birds, Bones, and Swain interviewed Jon Weisnewski and Sage Merrill, two lead sandbox designers at Bungie. Jon, the weapons master, and Sage, the man in charge of keeping Sunbreakers in check, gave us some informative answers to the community’s biggest questions. They also had plenty of their own insight they wanted to share.  [divider] Auto Rifles?! Jon has taken a lot of flack the past two weeks about a misplaced decimal, but he reiterates that the patch notes debacle was an honest mistake. The problem with such a

Is Crucible Balanced?

Published on: Sep 29, 2014 @ 16:31 To burn away your impurities, to strengthen you, to arm you with the skills to conquer the Darkness. This is the true purpose of the Crucible. Live fire contests against your fellow Guardians test you to your utmost limits.[divider] Level Advantages When level advantages are disabled… What doesn’t carry over (normalized): Base defense Base weapon attack What does carry over: Weapon progression (including damage bonuses) Armor progression (including defense bonuses) Abilities Stat upgrades, progression This means that even though they are on relatively equal starting ground. A Level 20+ will have an advantage over a level