Published on: Nov 10, 2014 @ 15:34 The Striker Titan: Brute force, masters of war, a powerful combination of strength and skill. Titans are the most heavily armored and the most direct of the three Classes. They assault fortified enemy positions head-on, utilizing their mastery of the Light to shield and protect themselves and their allies… or to destroy their adversaries. Titans begin with the Striker specialization, unlocking Defender at Level 15. For more tips and tricks, check out our other class guides, as well as our Grenades and Armor mods guide. [divider]Striker The Titans’ Striker specialization focuses on Arc energy, offering offensive
Published on: Oct 19, 2014 @ 9:07 The Bladedancer: Stalkers, masters of the unseen blade. Hunters are the fastest and most precise of the three Classes. They use speed, agility, and stealth to overcome their foes. Hunters begin with the Gunslinger subclass, unlocking Bladedancer at Level 15. If you’ve already unlocked a subclass on another character, you can unlock the Bladedancer subclass immediately after creating your Hunter. [divider] Basics The Bladedancer focuses on shredding its foes with Arc-charged melee powers and slipping into the shadows with your cloak to evade retaliation. The Bladedancer subclass features the longest range melee attack in the game in the form of Blink Strike,
Published on: Oct 13, 2014 @ 13:06 The Defender Titan: Brute force, masters of war, a powerful combination of strength and skill. Titans are the most heavily armored and the most direct of the three Classes. They assault fortified enemy positions head-on, utilizing their mastery of the Light to shield and protect themselves and their allies, or destroy their adversaries. Titans begin with the Striker specialization, unlocking Defender at Level 15. If you’ve already unlocked a subclass on another character, you can unlock the Defender subclass immediately.[divider] The Defender subclass wields Void energy to create powerful shields, allowing you and your allies to remain in the thick
Published on: Oct 9, 2014 @ 18:18 Face the Sun and praise it! The Warlock’s Sunsinger subclass is often misunderstood and unappreciated. Sunsingers channel Solar power through their bodies, embracing the pure energy to infuse themselves and their allies with rejuvenating power… and burn their foes to the ground. A Sunsinger’s Radiance is a unique super ability that provides you with powerful offensive and defensive bonuses. It can even bring you back from beyond the grave! [yframe url=’https://www.youtube.com/watch?v=af3aNm4nj08′] Given Radiance’s unique power, focusing on Intellect is often a wise choice, but you can also focus on Discipline for your array of Solar
Published on: Oct 8, 2014 @ 14:37 The following subclass upgrades also increase your class attributes slightly. For a complete guide to armor modifications, click here.[divider] Subclass Bonuses Bladedancer Better Control (Recovery +1) Fleet Footed (Agility +1) Gunslinger Circle of Life (Armor +1) Over the Horizon (Recovery +1) Defender Increased Control (Agility +1) Untouchable (Armor +1) Striker Headstrong (Agility +1) Unstoppable (Armor +1) Voidwalker Annihilate (Agility +1) Angry Magic (Armor +1) Sungsinger Flameshield (Armor +1) Angel of Light (Agility +1) [divider]Intellect, Discipline & Strength In other armor related news, WikiGameGuides did some testing on the bonus effects of Intellect, Discipline and Strength, measuring how beneficial having a 100% bonus
Published on: Oct 6, 2014 @ 22:24 Destiny’s PvP, which takes place in an arena known as the Crucible, can be a very satisfying yet equally frustrating experience. Bungie’s matchmaking actually attempts to place you in matches with similarly skilled players, so if you play consistently for a few days, the system has time to properly evaluate you and start matching you with other players right around your skill level. Though we’ve posted Crucible tips in the past, this guide will further expand on those and will also get you ready for the ultimate test of skill in the Iron Banner. [divider] Game Mode
Published on: Oct 3, 2014 @ 15:24 Armor mods can provide boosts to your melee, grenade, and super abilities, as well as a reload speed increase to one weapon type, inventory ammo bonuses, and add effects when you pick up an Orb of Light. Chest armor and leg armor have boosted inventory ammo capacity, while helmets typically have grenade-boosting modifiers. Gauntlets always have a faster reload mod on them. Less commonly, you may find mods that improve super charge times or interact with the Orbs of Light that your fellow Guardians generate. This guide will provide you all with the information you
Published on: Sep 22, 2014 @ 13:14 Weapon stats define how a weapon behaves. All weapons of the same name have the same base stats. Note that because two weapons of the same name can have different mods, they can still end up with different final stat values! Also, there are a few weapon stats that are “hidden” (that is, not visible on the in-game stat display). Optics, Handling, Recoil, and maximum Inventory ammo stats aren’t shown on your weapon. Note that a higher maximum inventory ammo also boosts the amount of ammo you spawn with when you begin an activity.